Lawnmowing Job 2.0 + Addon
Lawnmowing Job 2.0 and its Addon in one package, for 20% less than buying them separately. Players take a truck, a trailer and a ride-on mower to a customer's yard, cut the grass around the rocks and get paid. The Addon brings a crew, three more tools and something to do with the grass once it is cut.
Admins install it, start the server once, and 14 ready-made yards are waiting. Payments, XP, levels, mower upgrades, leaderboard prizes, vehicles and blips are edited from an in-game admin panel, and every yard sits on a map of the island where admins fly out to place the centre, the customer, the size and the no-mow zones. Changes apply the moment they are saved, with no restart. The Addon keeps its settings in one config file, and crews, loot and the extra tools each switch off on their own.
Players pay a deposit at the depot, drive to the marked yard and mow. Rocks damage the mower, and the deposit comes back in full, in half or not at all depending on its condition. The customer pays for the grass plus perfect-yard, level and streak bonuses. With the Addon, friends join the same yard as a crew and split a 25% bonus, the Workshop rents out a trimmer, a leaf blower and a watering can for extra paid work, and the cut grass is pitchforked into the truck and sold, sometimes with a ring, a watch or a wallet hiding inside.
[META]{
"v": 1,
"tagline": "Lawnmowing Job 2.0 and the Addon in one package, 20% less than buying both.",
"badges": ["NEW"],
"frameworks": ["ESX", "QBCore", "QBox", "OX Core", "vRP", "Standalone"],
"targets": ["ox target", "qb-target", "qtarget"],
"bridges": ["KQ Link"],
"specs": { "version": "Job 2.0.0, Addon 1.0.0", "setup": "Easy", "performance": "Optimized", "status": "Maintained" },
"features": [
{ "title": "Complete job loop", "text": "Deposit at the depot, a truck, trailer and ride-on mower, then a customer's yard to finish." },
{ "title": "Rocks cost money", "text": "Every rock hit damages the mower. The deposit comes back in full, in half or not at all." },
{ "title": "Fair payouts", "text": "Grass pay plus perfect-yard, level and streak bonuses, capped by admins and worked out by the server." },
{ "title": "Ten ranks", "text": "Ten named levels with XP for every patch cut, every rock avoided and every yard finished." },
{ "title": "Mower upgrades", "text": "Bronze, silver and gold mowers in the Workshop, each faster and tougher, unlocked by price and level." },
{ "title": "Daily leaderboard", "text": "The top three win money, XP and items. Prizes wait for winners who were offline." },
{ "title": "Player HUD layout", "text": "Players drag, hide and recolour their own panels, saved per player." },
{ "title": "In-game admin panel", "text": "Payments, XP, levels, upgrades, prizes, vehicles and blips, edited live with no restart." },
{ "title": "Yard map editor", "text": "Every yard on a map of the island. Fly out and place the centre, customer, size and no-mow zones." },
{ "title": "14 yards included", "text": "Ready on first start. Admins add, move, rename or switch yards off in game." },
{ "title": "Crews of up to four", "text": "Friends work one yard together and split a 25% crew bonus. The yard grows with the crew." },
{ "title": "Three rented tools", "text": "A trimmer for weeds, a leaf blower for leaf piles and a watering can for wilting plants." },
{ "title": "Grass into cash", "text": "Pitchfork the cut grass piles into the truck, then dump the load for cash and XP." },
{ "title": "Trailer sales", "text": "Fill the trailer and sell the whole load at the disposal site on the map." },
{ "title": "Hidden loot", "text": "Rings, watches and wallets turn up in the piles and pay out as a cash tip." },
{ "title": "No hunting around", "text": "Whatever the held tool can work on is outlined, and everything else dims." },
{ "title": "Guided first shift", "text": "On-screen guidance walks new players through carrying the grass, once." },
{ "title": "Custom 3D models", "text": "The grass piles, trimmer and pitchfork models come with the bundle, nothing extra to buy." },
{ "title": "Every major framework", "text": "ESX, QBCore, QBox, OX Core, vRP and standalone, with ox target, qb-target or qtarget." },
{ "title": "Fully translatable", "text": "Every line players read can be translated." }
],
"requirements": {
"required": ["ESX, QBCore, QBox, OX Core, vRP or standalone", "KQ Link (free)", "oxmysql or mysql-async", "ox target, qb-target or qtarget"],
"optional": []
},
"faq": [
{ "q": "Do admins need to edit config files?", "a": "Barely. Payments, XP, levels, mower upgrades, prizes, vehicles and yards are edited in game and apply instantly. The Addon's crew, tool and loot settings sit in one config file." },
{ "q": "What exactly is in the bundle?", "a": "Lawnmowing Job 2.0, the Addon, and the custom 3D models the Addon uses. The same files as buying them one by one, for 20% less." },
{ "q": "Already own Lawnmowing Job 2.0?", "a": "Then the Addon on its own is all that is missing. The bundle is for servers starting with neither." },
{ "q": "How do admins add or move a yard?", "a": "Open the editor and pick a spot on the island map. The game flies the admin there to place the centre, the customer, the size and the no-mow zones." },
{ "q": "Can players cheat the payout?", "a": "No. The server counts the grass, checks the player is standing at the customer and works out the pay itself." },
{ "q": "How does crew pay work?", "a": "A crew of two to four earns a 25% bonus, split between members when the job is paid. Bigger crews get a bigger yard, so working together still pays." },
{ "q": "Can crews, loot or the extra tools be turned off?", "a": "Yes, each one on its own. The mowing job keeps working with any of them off." },
{ "q": "Does it work with my framework?", "a": "Yes. ESX, QBCore, QBox, OX Core, vRP and standalone, through the free KQ Link bridge, with ox target, qb-target or qtarget." }
]
}[/META]